how would i go about finding the vector or coordinates of 2 meshes intersecting?
vector/point of meshesintersect
Blitz3D Forums/Blitz3D Programming/vector/point of meshesintersect By programming your own triangle overlap function. By checking if two triangles overlap, you automatically have the intersection point.
So you need to do this the hard way.
So you need to do this the hard way.
i thought so much, i'll try that then.