Quill3D

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I have received my Quill3D copy today, and have created a simple map. Now can someone show me a simple code to include this map into B3D?

Is it possible for user to choose the map they want. If i include in my game many different maps, can i create an interface to let the user start the map?

Cecil

If the map is a .b3d file, then you need just:

Global Level_1 = LoadMesh("the_map.b3d")


If i include in my game many different maps, can i create an interface to let the user start the map?

Yes of course.
You can load all the .b3d files you like, and show/hide each level (scaled to fit the screen), so you can show to the user all the maps in a 'miniaturized' format.

When the user choose a map, you can free all the unused ones with FreeEntity command, and use the choosen one.

Hope this has sense for you,
Sergio.

Hi Morpheus,

If you need anymore help on this pop over to the Quill3D Forum and post there ;)

http://invisionfree.com/forums/Quill3D/index.php