hey!
It's now Friday and I know at the end of last week I promised a .B3D Max exporter for you by today, well it's gonna be a little late. The thing is it's gonna need some documentation and bug fixing. The actual exporting is almost there, so be patient people, it'll be with you shortly.
To reinterate this is what it will do:
- Tri stripping
- Multitexturing
- Vertex lighting
- Skin hierachy animation (with weighted vertices data)
- Mesh hierachy animation
- A mix of the two above
Basically what ever .B3D will handle the exprter will export.
cu,
Mike
It's now Friday and I know at the end of last week I promised a .B3D Max exporter for you by today, well it's gonna be a little late. The thing is it's gonna need some documentation and bug fixing. The actual exporting is almost there, so be patient people, it'll be with you shortly.
To reinterate this is what it will do:
- Tri stripping
- Multitexturing
- Vertex lighting
- Skin hierachy animation (with weighted vertices data)
- Mesh hierachy animation
- A mix of the two above
Basically what ever .B3D will handle the exprter will export.
cu,
Mike