Dear All,
I have been spending most of my coding time in trying out new realtime special effects. I am currently working on a project that will mainly make use of SpecialFX instead of traditional 3D artwork.
The main reason for doing this is because I simply do not have the talent or the resources to create great 3D artwork.
I therefore think that the best route for me is to create a game that will be a cross between the PS2 game REZ and ...
Anyway, you can download from http://www.open-dna.com/preview.zip a little teaser that shows you a realtime fullscreen motion blur effect. If you watch carefully and are old enough to remember the early eighties, you will know what the game will be.
The source code has been included.
Kind regards
Reda Borchardt
I have been spending most of my coding time in trying out new realtime special effects. I am currently working on a project that will mainly make use of SpecialFX instead of traditional 3D artwork.
The main reason for doing this is because I simply do not have the talent or the resources to create great 3D artwork.
I therefore think that the best route for me is to create a game that will be a cross between the PS2 game REZ and ...
Anyway, you can download from http://www.open-dna.com/preview.zip a little teaser that shows you a realtime fullscreen motion blur effect. If you watch carefully and are old enough to remember the early eighties, you will know what the game will be.
The source code has been included.
Kind regards
Reda Borchardt