Hello
Here is a screenshot of "Skyline Taxis". It is a hover-taxi game I am working on. It will feature literally hundreds of levels that pit you against the clock as you dash through the streets of Ultrapolis trying to earn credits from your fare-paying passengers.

yinch'03
looks pretty cute, textures could use improvements tough...I personaly could not do a better job...
That looks cute n interesting!
You need police cars, traffic lights that zap you if you if you get to close, competing taxis, and an odd storyline like "Earl wanted to become a Blitz Programmer, so he became a taxi-driver.....". Of course, I have not yet made a game, so I have no right to say that it is lacking if these features are not included, yet it would be really fun to run away from the police, and then be a convict for the rest of the game :) .
Altogether, it looks good so far!
One of the route obstacles from Skyline - a Space Cruiser, shown here as a standalone vehicle. Interesting technical note is that this model uses only 5 Kbytes of storage - that includes the mesh as well as the texture.
Procedural everything.
Textures stored as vector/control instructions, model stored using configurable high-level primitives.
yinch'03
will you ever release and will it be freeware as this looks kwl
make em pay for it I say.
A more recent screenshot of this project.

yinch'03
This looks like the first minutes of the movie "The Fifth Element". ;) It looks very nice.
Give us a demo or we will send the turnips round *nod*
Would you like the turnips turning up on your doorstep when you are enjoying a peacefull sunday evening? nope. So.. give us what we ask for...demo.