Hi all,
Now that BlitzLockIT is near completed, im now thinking on what you people in comunitity think of it. Would some people in the comunitity consider buying BlitzLockIT.
The BlitzLockIT package would contain 3 main function, and 1 include file.
Also BlitzLockIT Serial Administration Center will be included.
Also included will be an example of how to use BlitzLockIT.
Each user would be given an unique 'serial random key' - this key will then enable future updates to administration center, and any new changes added to BlitzLockIT's 3 function files.
Heres a rundown of how easy it would be to protect you code using BlitzLockIT.
If you have any questions, then please ask away.
thanks
kev
to see BlitzLockIT in action, or checkout some screenshots of the admin center.
website
Now that BlitzLockIT is near completed, im now thinking on what you people in comunitity think of it. Would some people in the comunitity consider buying BlitzLockIT.
The BlitzLockIT package would contain 3 main function, and 1 include file.
Also BlitzLockIT Serial Administration Center will be included.
Also included will be an example of how to use BlitzLockIT.
Each user would be given an unique 'serial random key' - this key will then enable future updates to administration center, and any new changes added to BlitzLockIT's 3 function files.
Heres a rundown of how easy it would be to protect you code using BlitzLockIT.
BlitzLockIT function call 1 ; Key_GEN(username$) Key_GEN(username$) when calling this function it returns the serial number for the passed username. BlitzLockIT function call 2 ; Check_GEN(username$,serial) Check_GEN(username$,serial) return 1 if the username and serial number are correct. BlitzLockIT function call 3 ; Write_DOTDATA(reg) Write_DOTDATA(reg) returns 1 to inform you the game/utility is fully registered.
If you have any questions, then please ask away.
thanks
kev
to see BlitzLockIT in action, or checkout some screenshots of the admin center.
website