Would be nice if someone could post some info on how to use this "unsoported OpenGL". I'd like to play around with it.
OGL
BlitzPlus Forums/BlitzPlus Programming/OGLgfxdrv = CountGfxDrivers( ) For k=1 To gfxdrv If GfxDriverName(k) = "OpenGL" SetGfxDriver k Exit EndIf Next
Graphics drivers are currently hardcoded in, too.
1=Native,
2=OpenGL,
3=DirectDraw
So, to give OpenGL a quick try with your app, just stick...
...at the top.
This may change over time - the GfxDriverName$ technique is the correct way to find the OpenGL driver - but this will work until at least the next update!
1=Native,
2=OpenGL,
3=DirectDraw
So, to give OpenGL a quick try with your app, just stick...
SetGfxDriver 2
...at the top.
This may change over time - the GfxDriverName$ technique is the correct way to find the OpenGL driver - but this will work until at least the next update!
Thanks