BlitzBass problem in Blitz3D

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I have an unknown problem. Please somebody help ME!
The problem is, my Blitz 2D program does not work in blitz 3D. When I compile, the error message is, "Function not found", the source line in blitzbass.bb is: Return CallDLL(sBlitzBASSDLLNameA101B6,sBlitzBASSDLLCommandPrefixA101B6 + "BASS_ErrorGetCode_Wrap")

Can you post a code sample?

My code contains:

Include "blitzbass.bb"
Include "blitzsys.bb"

When the complier compile the original blitzbass.bb code, i get an error message (Function not found), and the pointer points to:

Function BASS_ErrorGetCode()
Return CallDLL(sBlitzBASSDLLNameA101B6,sBlitzBASSDLLCommandPrefixA101B6 + "BASS_ErrorGetCode_Wrap")
End Function

Perhaps you have put the include statements after the function call ?

Try to put the include statements at the very beginning of the source code, for example after the graphics command.

Sergio.

The include statements state in the beginning of the source code. My code work very well in the Blitz 2D.

Try compile the original blitzbass.bb or blitzsys.bb in the Blitz3D. The Error message always appears.