I think i'm about to make all the forum full of my question(sorry for that...)
Actually i have a code that create a grid of 2000*2000 pixel,move the mouse with an image tha i select from a directory,and with a "typed" tile image i paint them with the mouse button....
I create many background with this code but when i finish to paint...all i have is my code o_O''
I'm thinking to make a function that save my painted "map".
But what is the best manner to save a work like mine?
I have thinking that if i write in a file all the coordinates of every single tile and later include this file would a greath idea but it's too expensive to write the saves in this manner.....
I think that put the coordinates in an array is the best way,but don't know how to use array well enough ^^
Are there other methods to achieve this sort of save?
(another time sorry for making so much posts)
Actually i have a code that create a grid of 2000*2000 pixel,move the mouse with an image tha i select from a directory,and with a "typed" tile image i paint them with the mouse button....
I create many background with this code but when i finish to paint...all i have is my code o_O''
I'm thinking to make a function that save my painted "map".
But what is the best manner to save a work like mine?
I have thinking that if i write in a file all the coordinates of every single tile and later include this file would a greath idea but it's too expensive to write the saves in this manner.....
I think that put the coordinates in an array is the best way,but don't know how to use array well enough ^^
Are there other methods to achieve this sort of save?
(another time sorry for making so much posts)