Very Slow now

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I just re-installed Blitz2D and updated to the latest patch and now it seems My code all runs Very slow?

Any ideas what the problem is. (Or is it Directx 9 as I had Directx 8 before as far as I remember)

Any ideas?

Mike R

If you are using a Nvidia card, you likely need to downgrade your drivers.

Or stop using the "Text" command. I had to rewrite parts of my game over the weekend to use bitmap fonts instead of the internal "text" command because of this issue ...

Also, the slowness might be due to the debug feature being On.

I do have an nvidia card.

Whats the issue with the drivers?

Whats the issue with the drivers
Nvidia doesn't know how to write drivers that work properly. There are some threads about them in the "bug reports" forums...

I have an Nvidia card, and it flies like the wind. Maybe there are variations within the NVidia card family drivers...

Yes, there are screedsa and screeds of different drivers; new ones come out all the time. It's only the latest drivers that have a problem, and apparently the next ones will be fixed again.

I am glad to read this thread cos I got the latest Nvidia drivers (like a good person) and my display went South. Or West. Anyway, it needs fixing. I have to deal with this compulsion to UPDATE DRIVERS, when everything is working fine as it is

:)

43.51 still has the same problem. Have reverted back to the 30.xx drivers for now. Hope it DOES get fixed.

Mike

I use 41.09 and have no probs... usually newer is better but in Nvidias case it is not nearly always so - and it has been like that a long time... and latest drivers (or two) were *exceptionally* buggy!

...Instead of trying to release a new set every week they really should concentrate more "quality over quantity"...

I think that the proggers (i.e. programmers) writing the drivers are probably in a haste and hurry to get it over with. Problem with that, is, of course, that like the old maxim: "haste makes waste." No, really, it does! A good rule of programming is to change only one thing at a time, that way, if something goes wrong, you know where it crept in. In their hurry to fix one thing, they probably overlook the effect their change will have on a part of the program elsewhere, and in haste, don't test it well enough. But, hey, what do I know? Maybe they are conscientious and take their time, and Murphy's Law ("If anything can go wrong, it will.") just kicks in anyway!