I am during some shapes and then some text onto a texturebuffer. Using
Setbuffer(Texturebuffer(Tx))
When the texture is created without the VRAM flag set, everything works by the framerate drops noticeably.
So obviously I include the VRAM flag(+256) to use faster VRAM for the textures. This runs much faster but NOW the text has a block of black around each word. grrrrrrrrr.
Any recommendations?
yinch'03
Setbuffer(Texturebuffer(Tx))
When the texture is created without the VRAM flag set, everything works by the framerate drops noticeably.
So obviously I include the VRAM flag(+256) to use faster VRAM for the textures. This runs much faster but NOW the text has a block of black around each word. grrrrrrrrr.
Any recommendations?
yinch'03