Hello All.
Sorry about the numerous questions here... am slowly catching on. I'm very new at all of this and am trying my hand at a 2D RPG type game.
So far, I've made good progess. I've created some 32x32 tiles, and gotten a little sprite that I drew walking around. Er, well he is sort of gliding around, haven't gotten his legs going yet ;-).
I'm really trying hard to make my own graphics. I've created the tiles as 32x32 but was wondering what size the sprites (i.e. people, critters, etc.) should be. Is there a set standard? I found a tutorial that had them created as 16x24 which seemed to fit okay. Will that cause trouble later on or is that a good size to match up? Not sure if they should be 32x32 as well.
Anyway, here's a link to what I have. It is very basic, so no laughing! :-)... er, okay... just chuckling! I just wanted to get something down so that I can work on the code in a sort of sandbox.
http://home.attbi.com/~seldan/lore_ss_1.bmp
Sorry about the numerous questions here... am slowly catching on. I'm very new at all of this and am trying my hand at a 2D RPG type game.
So far, I've made good progess. I've created some 32x32 tiles, and gotten a little sprite that I drew walking around. Er, well he is sort of gliding around, haven't gotten his legs going yet ;-).
I'm really trying hard to make my own graphics. I've created the tiles as 32x32 but was wondering what size the sprites (i.e. people, critters, etc.) should be. Is there a set standard? I found a tutorial that had them created as 16x24 which seemed to fit okay. Will that cause trouble later on or is that a good size to match up? Not sure if they should be 32x32 as well.
Anyway, here's a link to what I have. It is very basic, so no laughing! :-)... er, okay... just chuckling! I just wanted to get something down so that I can work on the code in a sort of sandbox.
http://home.attbi.com/~seldan/lore_ss_1.bmp